Info about integrating specific technology and games into Arts & Humanities classrooms. Topics include, augmented reality (Aurasma), immersive gaming (MinecraftEdu & Civilization 5), and Social Impact Games. A collaborative collection of information and resources created by colleagues in ETEC532 (University of British Columbia, Master in Educational Technology).
Info about integrating specific technology and games into Arts & Humanities classrooms. Topics include, augmented reality (Aurasma), immersive gaming (MinecraftEdu & Civilization 5), and Social Impact Games. A collaborative collection of information and resources created by colleagues in ETEC532 (University of British Columbia, Master in Educational Technology).